Kindness Coins

From the perspective of the love interest in a dating sim.

Kindness Coins was made for the Pulse-Pounding, Heart-Stopping Dating Sim Jam, an event where participants created dating simulation games over the course of a weekend.

Traditionally, dating sims place the player in the role of a young person with the goal of attracting one or more romantic interests. Kindness Coins subverts this trope by placing the player in the role of the object of a typical dating sim protagonist’s desire.

The game has 1 ending and 1,989 words.

Dating Sim Subversion